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Combined display of all available logs of Chain Breakers Wiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).

Logs
  • 19:18, 22 August 2023 Zadammac talk contribs created page Source (Created page with "{{Spoiler}} {{Spoiler Here}} '''Source''', also known by the epithet '''The Third Power''', was a Synthetic Intelligence entity created by Majestic-12 using materials recovered in the aftermath of the Roswell Incident, likely making it the first entity of its kind on Earth. Using its influence over the Majestic-12 organization, and later physical influence gained through the increasing interconnectedness of systems within the United States of America's...")
  • 17:56, 22 August 2023 Zadammac talk contribs created page The Disconnected (Created page with "'''The Disconnected''' is a character background suitable for player characters who, for various reasons, eschew the modern realities of extensive digital presence, cybernetics, genetic modification, and even nano-augmentation. Collectively referred to (often perjoratively) as the Disconnected, this background applies to a wide variety of distinct political and social factions - a person with The Disconnected for their background is as likely to be an aggress...")
  • 18:26, 21 August 2023 Zadammac talk contribs created page Corporate Drone (Created page with "'''Corporate Drone''' is a character background suitable for player characters who have bought the company line; whether they were raised to the corporate life by their good little Corporate Drone parents or are lucky enough to be uplifted Working Class who have escaped into the more comfortable reaches of "middle management" or even the upper echelons of corporate governance. It is really only appropriate to use during the Slow Burn or Corporate War eras. =...")
  • 18:09, 21 August 2023 Zadammac talk contribs created page United Nations Counter-NBC Task Force (Created page with "{{Stub}} {{Spoiler}} The '''United Nations Special Task Force Against Unconventional Weapon Proliferation''', usually called by its earlier name (the United Nations Counter-NBC Task Force) or the acronym '''UN-CNBC''' is a special task force of the United Nations made up of leveed military personnel, chiefly from the UN Security Council member nations. Created by the passage of UN General Assembly Resolution 33/76 in the wake of the Forced Hand Incident,...")
  • 17:15, 2 August 2023 Zadammac talk contribs created page Nano-Augmentation (Created page with "{{Stub}} '''Nano-Agumentation''' was a highly controversial and experimental evolution in cybernetics that saw the usual implants-and-prosthetics method of augmentation replaced with the new paradigm of "infection" of the host body with nanomachines, which rose to prominence in the Corporate Wars. The process was controversial for a number of reasons, in part because the Megacorporations were divided on how to address the technology. In people without ...")
  • 13:45, 2 August 2023 Zadammac talk contribs created page Genetic Modification (Created page with "{{Stub}} '''Genetic Modifications''' are passive traits selectable during character creation provided certain prerequisites are met and that the Facilitator grants they fit the campaign. For the most part, usually a player character as either no genetic modification or only one genetic modification passive trait, and sometimes the Facilitator may keep these a secret to be revealed until later, or simply not grant them at all. The practice of genetic modificatio...")
  • 13:35, 2 August 2023 Zadammac talk contribs created page Cybernetics (Created page with "Category: Gameplay Mechanics/Concepts '''Cybernetics''' in terms of gameplay mechanics are a type of augmentation trait that players may optionally purchase. Unlike regular traits, which are taken only during landmark advancement, Cybernetics can be purchased at any time, provided the character meets the base requirements and has the appropriate story-driven access, including the downtime to recover. Cybernetic augmentations are artificial constructs which a...")
  • 11:40, 2 August 2023 Zadammac talk contribs created page Corporate Wars (Created page with "{{Stub}} The '''Corporate Wars''' is a turbulent period running from about 2060 forward, marked by paramilitary "proxy wars" fought between private security firms and mercenaries working for the Megacorporations rather than official state actors. The causes, outcomes, and methods of these wars varied considerably throughout the entire time period, ranging from resource squabbles through to, effectively, "marketing", where one Megacorporation would attack another to...")
  • 19:21, 1 August 2023 Zadammac talk contribs created page Slow Burn (Created page with "{{Stub}} The '''Slow Burn''' is the popular term for the "burning down" of traditional nation-state societal structures after the Forced Hand Incident, first through the establishment of the United Nations Counter-NBC Task Force (UN-CNBC) and the associated social paradigm shifts that followed, up to the rise of the Megacorporations as a major cultural and political influence.")
  • 19:19, 1 August 2023 Zadammac talk contribs created page Game of Stakes (Created page with "{{stub}} The '''Game of Stakes''' was a period of history beginning on or about July 8, 1947 and continuing through to roughly the time of the Forced Hand Incident in 1984. It begins with the Roswell Incident beginning on the date in question, the development of The Third Power by Majestic-12 in the years that followed, and the subsequent shadow war involving the paired soviet program which began in the aftermath of the [[Kallamishtëz Incident]...")
  • 19:11, 1 August 2023 Zadammac talk contribs created page Chain Breakers (Created page with "The term '''Chain Breaker''' was used to refer to any member (actual or suspected) of any of several organizations, usually considered to be of criminal or even terrorist intent, that became increasingly popular people's movements in the Corporate Wars era at the end of the 21st Century. Among the general public, Chain Breakers were viewed as dangerous criminals with intent that raised from misguided through nefarious to downright dangerous. Much like the earlier ter...")
  • 18:52, 1 August 2023 Zadammac talk contribs created page Megacorporations (Created page with "{{Stub}} {{WIP}} The term '''Megacorporation''' is an informal term, sometimes shortened to "megacorp", used by the population of the Corporate Wars era to refer to the largest players in the state-enterprise business by the time that period of history had come about. The megacorporations were a form of pseudo-volatile meritocracy or autocracy, where large corporate enterprises governed whole regions under their economic (and therefore political) influence. While t...")
  • 18:41, 1 August 2023 Zadammac talk contribs created page Latter 20th Century (Created page with "{{WIP}} For the purposes of this setting treatment, the Latter 20th Century is that portion of the 20th century starting with the events of the year 1947 and running through to the end of the century. This point is chosen because it marks the beginning of the divergent timeline of the Chain Breakers setting and concludes at the obvious logical point. It includes both the Game of Stakes and Slow Burn eras and lays the groundwork for the shift into the Corpo...")
  • 18:36, 1 August 2023 Zadammac talk contribs created page Forced Hand Incident (Created page with "{{Spoiler}} The '''Forced Hand Incident''' was a major event in the world of the Chain Breakers and is thought to be the most overt of the many causes of the deviation between their history and our own. The incident took place from the 23rd through the 25th of June, 1984, and was the closest the cold war came go going hot. In most contemporary estimations of history the incident was a conflict between the Game of Stakes NATO Powers and the Warsaw Pact; in re...")
  • 14:48, 1 August 2023 MediaWiki default talk contribs created page Main Page